Even though my momentum is with a couple of music projects, I made myself get back to this SVG game engine that I started during 7DRL and haven't touched since [checks]…April 4.
I've got to be able to keep up with more than one goal, and I should really try not to let so many big initial efforts just go to waste.
I added a crab man with nice business trousers to pursue. I was a little confused about how I get rid of transforms inside of SVG assets, but overall, I found that I haven't been away so long as to make everything completely incomprehensible.