{ "encounterId": "itemMartAnalysts", "state": { "gp": 50, "itemMartHagglingDone": true }, "beatIds": [ "discussion", "introductions", "recruitment", "doorKnock", "doorKnock", "scouting", "stock", "consignment", "analystGoodbye" ], "actionLog": [ { "id": "spy", "desc": "Eavesdrop without being noticed (DEX check with +3 bonus)" }, { "beatId": "introductions", "resolutionText": "[DEX check: 16] One of the robed people turns to you." }, { "id": "introName", "hint": "Your name here", "value": "Sidgeo" }, { "beatId": "recruitment", "resolutionText": "\"Good to meet you.\"" }, { "id": "fireSacrifice", "hint": "Write (or don't) an item you want to give them here.", "value": "A dog" }, { "encounterId": "itemMartAnalysts", "beatId": "doorKnock", "resolutionText": "\"Thank you. Fire cleanse your soul!\" The cultists soon leave. You leave and go back to your room." }, { "id": "askFor100", "desc": "Ask for 100 gp." }, { "beatId": "doorKnock", "resolutionText": "[CHA check: 16] \"Sorry. That's not in our budget.\"" }, { "id": "inviteIn", "desc": "Invite them in." }, { "beatId": "scouting", "resolutionText": "They give you 50 gp." }, { "id": "firstFloorKiosk", "desc": "In the grand hall on the ground floor." }, { "beatId": "stock" }, { "id": "kioskBudget", "hint": "Write your budget recommendation here.", "value": "Lighting box, Elite guard" }, { "beatId": "consignment" }, { "id": "consignmentItem", "hint": "Write down what you'd like to give to them to sell and at what price.", "value": "drawing" }, { "beatId": "analystGoodbye" } ] }